During different time periods, people used different types of entertainment. Nowadays, adults usually enjoy media, while children, who are not particularly impressed by television, usually enjoy video games. It would be nice if the games weren't violent. Would you like your child or teenager to play games where they kill each other and get points for it? I consider this a rhetorical question, because the effect of violent video games on children is negative, and there are probably no parents in the world who would appreciate their children's use of violence, even if this violence is virtual. Playing violent video games can have several negative effects on young children and adolescents, but it can also have neutral or even calming effects. Elly A. Konijn and her colleagues report on the influence of violent video games on adolescents. They tell about the experiment: the boys were given to play violent and non-violent video games. They were then given a reaction time task and the winner got the chance to blast the loser with a very loud noise (they were told that the noise could cause permanent hearing damage). The test results were quite predictable: “…the most aggressive participants were those who played a violent game and wanted to be like a violent character in the game. These participants used noise levels loud enough to cause permanent hearing damage to their partners, even though their partners had not caused them.” (Konijn, et al. 2007). So, we can see that after playing violent games, children are likely to choose the wrong “role models” to follow (the aggressors' role models), and even after the game is over, they continue to follow… article ... ...ames on children and adolescents, 2007, Chinese Journal of Clinical Psychology, 15(2), 188-190.Konijn, Elly A., Bijvank, Marije Nije, Bushman, Brad J., I Wish I We are a warrior: The role of wishful identification in the effects of violent video games on aggression in adolescent boys, Developmental Psychology Copyright 2007 by the American Psychological Association 2007, Vol. 43, No. 4, 1038 –1044Patterson, Sean, Video Games Don't Make Teens Violent, Shows Study, August 2013, retrieved from: http://www.webpronews.com/Swing, Edward L., Anderson, Graig A ., The Unintended Negative Consequences of Exposure to Violent Video Games, 2007, Iowa State University Unsworth, Gabrielle, Devilly, Grant J. and Ward, Tony, "The Effect of Playing Violent Video Games on Adolescents: Should Parents Be Shaking in Their Boots?" ', (2007) Psychology, crime and law, 13:4, 383 - 394
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